gen_statem(3)



gen_statem(3erl)           Erlang Module Definition           gen_statem(3erl)

NAME
       gen_statem - Generic state machine behavior.

DESCRIPTION
       gen_statem provides a generic state machine behaviour that for new code
       replaces its predecessor gen_fsm since Erlang/OTP 20.0. The gen_fsm be-
       haviour remains in OTP "as is".

   Note:
       If you are new to gen_statem and want an overview of concepts and oper-
       ation the section gen_statem Behaviour  located  in  the  User's  Guide
       OTP  Design  Principles   is  recommended to read before this reference
       manual, possibly after the Description section you are reading here.

       This reference manual contains type descriptions generated  from  types
       in the gen_statem source code, so they are correct. However, the gener-
       ated descriptions also reflect  the  type  hierarchy,  which  sometimes
       makes it hard to get a good overview. If so, see the section gen_statem
       Behaviour  in the  OTP Design Principles  User's Guide.

   Note:

         * This behavior appeared in Erlang/OTP 19.0.

         *
            In OTP 19.1 a backwards incompatible change of  the  return  tuple
           from  Module:init/1  was  made  and the mandatory callback function
           Module:callback_mode/0 was introduced.

         *
            In OTP 20.0  generic time-outs  were added.

         *
            In OTP 22.1 time-out content update and explicit  time-out  cancel
           were added.

         *
            In OTP 22.3 the possibility to change the callback module with ac-
           tions change_callback_module,  push_callback_module  and  pop_call-
           back_module, was added.

       gen_statem has got the same features that gen_fsm had and adds some re-
       ally useful:

         * Co-located state code

         * Arbitrary term state

         * Event postponing

         * Self-generated events

         * State time-out

         * Multiple generic named time-outs

         * Absolute time-out time

         * Automatic state enter calls

         *
            Reply from other state than the request, sys traceable

         * Multiple sys traceable replies

         * Changing the callback module

       Two callback modes are supported:

         * One for finite-state machines (gen_fsm like),  which  requires  the
           state  to be an atom and uses that state as the name of the current
           callback function.

         * One that allows the state to be any term and that uses one callback
           function for all states.

       The  callback model(s) for gen_statem differs from the one for gen_fsm,
       but it is still fairly easy to  rewrite from  gen_fsm to gen_statem.

       A generic state machine server process (gen_statem)  implemented  using
       this  module  has  a  standard  set of interface functions and includes
       functionality for tracing and error reporting. It also fits into an OTP
       supervision tree. For more information, see OTP Design Principles.

       A  gen_statem  assumes  all  specific parts to be located in a callback
       module exporting a predefined set of functions.  The  relationship  be-
       tween the behavior functions and the callback functions is as follows:

       gen_statem module            Callback module
       -----------------            ---------------
       gen_statem:start
       gen_statem:start_monitor
       gen_statem:start_link -----> Module:init/1

       Server start or code change
                             -----> Module:callback_mode/0

       gen_statem:stop       -----> Module:terminate/3

       gen_statem:call
       gen_statem:cast
       gen_statem:send_request
       erlang:send
       erlang:'!'            -----> Module:StateName/3
                                    Module:handle_event/4

       -                     -----> Module:terminate/3

       -                     -----> Module:code_change/4

       Events  are  of different types, so the callback functions can know the
       origin of an event and how to respond.

       If a callback function fails or returns a  bad  value,  the  gen_statem
       terminates,  unless  otherwise  stated.  However, an exception of class
       throw is not regarded as an error but as a valid return from all  call-
       back functions.

       The state callback for a specific state in a gen_statem is the callback
       function that is called for all events in this state.  It  is  selected
       depending  on which callback mode that the callback module defines with
       the callback function Module:callback_mode/0.

       When the callback mode is state_functions, the state must  be  an  atom
       and  is  used  as the state callback name; see Module:StateName/3. This
       co-locates all code for  a  specific  state  in  one  function  as  the
       gen_statem  engine branches depending on state name. Note the fact that
       the callback function Module:terminate/3 makes the state name terminate
       unusable in this mode.

       When  the  callback mode is handle_event_function, the state can be any
       term and the state callback name is Module:handle_event/4.  This  makes
       it easy to branch depending on state or event as you desire. Be careful
       about which events you handle in which states so that you do not  acci-
       dentally postpone an event forever creating an infinite busy loop.

       When  gen_statem  receives  a  process  message it is converted into an
       event and the state callback is called with the event as two arguments:
       type  and  content.  When the state callback has processed the event it
       returns to gen_statem which does a  state  transition.  If  this  state
       transition is to a different state, that is: NextState =/= State, it is
       a state change.

       The state callback may return transition actions for gen_statem to exe-
       cute   during   the  state  transition,  for  example  to  reply  to  a
       gen_statem:call/2,3.

       One of the possible transition  actions  is  to  postpone  the  current
       event.  Then it is not retried in the current state. The gen_statem en-
       gine keeps a queue of events divided into the postponed events and  the
       events  still  to process. After a state change the queue restarts with
       the postponed events.

       The gen_statem event queue model is sufficient to  emulate  the  normal
       process  message queue with selective receive. Postponing an event cor-
       responds to not matching it in a receive statement, and changing states
       corresponds to entering a new receive statement.

       The  state  callback  can  insert  events  using the transition actions
       next_event and such an event is inserted in the event queue as the next
       to call the state callback with. That is, as if it is the oldest incom-
       ing event. A dedicated event_type()  internal  can  be  used  for  such
       events making them impossible to mistake for external events.

       Inserting  an  event  replaces the trick of calling your own state han-
       dling functions that you often would have to resort to in, for example,
       gen_fsm to force processing an inserted event before others.

       The  gen_statem engine can automatically make a specialized call to the
       state callback whenever a new state is entered; see state_enter(). This
       is  for  writing code common to all state entries. Another way to do it
       is to explicitly insert an event at the state transition, and/or to use
       a  dedicated  state transition function, but that is something you will
       have to remember at every state transition to the  state(s)  that  need
       it.

   Note:
       If  you  in gen_statem, for example, postpone an event in one state and
       then call another state callback of yours, you have not  done  a  state
       change  and  hence the postponed event is not retried, which is logical
       but can be confusing.

       For the details of a state transition, see type transition_option().

       A gen_statem handles system messages as described in sys. The sys  mod-
       ule can be used for debugging a gen_statem.

       Notice that a gen_statem does not trap exit signals automatically, this
       must be  explicitly  initiated  in  the  callback  module  (by  calling
       process_flag(trap_exit, true).

       Unless otherwise stated, all functions in this module fail if the spec-
       ified gen_statem does not exist or if bad arguments are specified.

       The gen_statem process can go  into  hibernation;  see  proc_lib:hiber-
       nate/3. It is done when a state callback or Module:init/1 specifies hi-
       bernate in the returned Actions list. This feature can be useful to re-
       claim process heap memory while the server is expected to be idle for a
       long time. However, use this feature with care, as hibernation  can  be
       too costly to use after every event; see erlang:hibernate/3.

       There  is  also  a  server  start option {hibernate_after, Timeout} for
       start/3,4, start_monitor/3,4, start_link/3,4 or enter_loop/4,5,6,  that
       may be used to automatically hibernate the server.

EXAMPLE
       The  following  example  shows a simple pushbutton model for a toggling
       pushbutton implemented with callback mode state_functions. You can push
       the  button  and it replies if it went on or off, and you can ask for a
       count of how many times it has been pushed to switch on.

       The following is the complete callback module file pushbutton.erl:

       -module(pushbutton).
       -behaviour(gen_statem).

       -export([start/0,push/0,get_count/0,stop/0]).
       -export([terminate/3,code_change/4,init/1,callback_mode/0]).
       -export([on/3,off/3]).

       name() -> pushbutton_statem. % The registered server name

       %% API.  This example uses a registered name name()
       %% and does not link to the caller.
       start() ->
           gen_statem:start({local,name()}, ?MODULE, [], []).
       push() ->
           gen_statem:call(name(), push).
       get_count() ->
           gen_statem:call(name(), get_count).
       stop() ->
           gen_statem:stop(name()).

       %% Mandatory callback functions
       terminate(_Reason, _State, _Data) ->
           void.
       code_change(_Vsn, State, Data, _Extra) ->
           {ok,State,Data}.
       init([]) ->
           %% Set the initial state + data.  Data is used only as a counter.
           State = off, Data = 0,
           {ok,State,Data}.
       callback_mode() -> state_functions.

       %%% state callback(s)

       off({call,From}, push, Data) ->
           %% Go to 'on', increment count and reply
           %% that the resulting status is 'on'
           {next_state,on,Data+1,[{reply,From,on}]};
       off(EventType, EventContent, Data) ->
           handle_event(EventType, EventContent, Data).

       on({call,From}, push, Data) ->
           %% Go to 'off' and reply that the resulting status is 'off'
           {next_state,off,Data,[{reply,From,off}]};
       on(EventType, EventContent, Data) ->
           handle_event(EventType, EventContent, Data).

       %% Handle events common to all states
       handle_event({call,From}, get_count, Data) ->
           %% Reply with the current count
           {keep_state,Data,[{reply,From,Data}]};
       handle_event(_, _, Data) ->
           %% Ignore all other events
           {keep_state,Data}.

       The following is a shell session when running it:

       1> pushbutton:start().
       {ok,<0.36.0>}
       2> pushbutton:get_count().
       0
       3> pushbutton:push().
       on
       4> pushbutton:get_count().
       1
       5> pushbutton:push().
       off
       6> pushbutton:get_count().
       1
       7> pushbutton:stop().
       ok
       8> pushbutton:push().
       ** exception exit: {noproc,{gen_statem,call,[pushbutton_statem,push,infinity]}}
            in function  gen:do_for_proc/2 (gen.erl, line 261)
            in call from gen_statem:call/3 (gen_statem.erl, line 386)

       To compare styles, here follows the same example  using  callback  mode
       handle_event_function,  or  rather  the  code to replace after function
       init/1 of the pushbutton.erl example file above:

       callback_mode() -> handle_event_function.

       %%% state callback(s)

       handle_event({call,From}, push, off, Data) ->
           %% Go to 'on', increment count and reply
           %% that the resulting status is 'on'
           {next_state,on,Data+1,[{reply,From,on}]};
       handle_event({call,From}, push, on, Data) ->
           %% Go to 'off' and reply that the resulting status is 'off'
           {next_state,off,Data,[{reply,From,off}]};
       %%
       %% Event handling common to all states
       handle_event({call,From}, get_count, State, Data) ->
           %% Reply with the current count
           {next_state,State,Data,[{reply,From,Data}]};
       handle_event(_, _, State, Data) ->
           %% Ignore all other events
           {next_state,State,Data}.

DATA TYPES
       server_name() =
           {global, GlobalName :: term()} |
           {via, RegMod :: module(), Name :: term()} |
           {local, atom()}

              Name specification to use when starting a gen_statem server. See
              start_link/3 and server_ref() below.

       server_ref() =
           pid() |
           (LocalName :: atom()) |
           {Name :: atom(), Node :: atom()} |
           {global, GlobalName :: term()} |
           {via, RegMod :: module(), ViaName :: term()}

              Server specification to use when addressing a gen_statem server.
              See call/2 and server_name() above.

              It can be:

                pid() | LocalName:
                  The gen_statem is locally registered.

                {Name,Node}:
                  The gen_statem is locally registered on another node.

                {global,GlobalName}:
                  The gen_statem is globally registered in global.

                {via,RegMod,ViaName}:
                  The gen_statem is registered in an alternative process  reg-
                  istry.  The  registry  callback  module  RegMod is to export
                  functions        register_name/2,         unregister_name/1,
                  whereis_name/1,  and  send/2,  which  are to behave like the
                  corresponding functions in global. Thus, {via,global,Global-
                  Name} is the same as {global,GlobalName}.

       start_opt() =
           {timeout, Time :: timeout()} |
           {spawn_opt, [proc_lib:start_spawn_option()]} |
           enter_loop_opt()

              Options  that  can  be  used  when  starting a gen_statem server
              through, for example, start_link/3.

       start_ret() = {ok, pid()} | ignore | {error, term()}

              Return value from the start() and  start_link()  functions,  for
              example, start_link/3.

       start_mon_ret() =
           {ok, {pid(), reference()}} | ignore | {error, term()}

              Return value from the start_monitor() functions.

       enter_loop_opt() =
           {hibernate_after, HibernateAfterTimeout :: timeout()} |
           {debug, Dbgs :: [sys:debug_option()]}

              Options  that  can  be  used  when  starting a gen_statem server
              through, enter_loop/4-6.

                hibernate_after:
                  HibernateAfterTimeout specifies that the gen_statem  process
                  awaits  any  message  for HibernateAfterTimeout milliseconds
                  and if no message is received, the process goes into  hiber-
                  nation automatically (by calling proc_lib:hibernate/3).

                debug:
                  For  every  entry in Dbgs, the corresponding function in sys
                  is called.

       from() = {To :: pid(), Tag :: term()}

              Destination to use when replying through, for example,  the  ac-
              tion()  {reply,From,Reply}  to  a  process  that  has called the
              gen_statem server using call/2.

       state() = state_name() | term()

              If the callback mode is handle_event_function, the state can  be
              any  term. After a state change (NextState =/= State), all post-
              poned events are retried.

       state_name() = atom()

              If the callback mode is state_functions, the state  must  be  an
              atom.  After a state change (NextState =/= State), all postponed
              events are retried. Note that the state terminate is not  possi-
              ble  to  use  since  it would collide with the optional callback
              function Module:terminate/3.

       data() = term()

              A term in which the state machine implementation is to store any
              server  data  it  needs.  The  difference  between  this and the
              state() itself is that a change in  this  data  does  not  cause
              postponed  events to be retried. Hence, if a change in this data
              would change the set of events that are handled, then that  data
              item is to be made a part of the state.

       event_type() =
           external_event_type() | timeout_event_type() | internal

              There  are 3 categories of events: external, timeout, and inter-
              nal.

              internal events can only be generated by the state  machine  it-
              self through the transition action next_event.

       external_event_type() = {call, From :: from()} | cast | info

              External events are of 3 types: {call,From}, cast, or info. Type
              call originates from  the  API  functions  call/2  and  send_re-
              quest/2.  For  calls,  the event contains whom to reply to. Type
              cast originates from the API function cast/2. Type  info  origi-
              nates from regular process messages sent to the gen_statem.

       timeout_event_type() =
           timeout | {timeout, Name :: term()} | state_timeout

              There  are 3 types of time-out events that the state machine can
              generate for itself with the corresponding timeout_action()s.

       callback_mode_result() =
           callback_mode() | [callback_mode() | state_enter()]

              This is the return type from Module:callback_mode/0 and  selects
              callback mode and whether to do state enter calls, or not.

       callback_mode() = state_functions | handle_event_function

              The  callback  mode  is selected with the return value from Mod-
              ule:callback_mode/0:

                state_functions:
                  The state must be of  type  state_name()  and  one  callback
                  function per state, that is, Module:StateName/3, is used.

                handle_event_function:
                  The  state  can  be  any term and the callback function Mod-
                  ule:handle_event/4 is used for all states.

              The function Module:callback_mode/0 is called when starting  the
              gen_statem,  after  code  change and after changing the callback
              module  with  any   of   the   actions   change_callback_module,
              push_callback_module   or  pop_callback_module.  The  result  is
              cached for subsequent calls to state callbacks.

       state_enter() = state_enter

              Whether the state machine should use state enter calls or not is
              selected  when starting the gen_statem and after code change us-
              ing the return value from Module:callback_mode/0.

              If Module:callback_mode/0 returns a list containing state_enter,
              the  gen_statem  engine  will,  at  every state change, call the
              state callback with arguments (enter, OldState, Data) or (enter,
              OldState, State, Data), depending on the callback mode. This may
              look like an event but is really a call performed after the pre-
              vious  state callback returned and before any event is delivered
              to the new  state  callback.  See  Module:StateName/3  and  Mod-
              ule:handle_event/4.  Such  a call can be repeated by returning a
              repeat_state or repeat_state_and_data tuple from the state call-
              back.

              If  Module:callback_mode/0 does not return such a list, no state
              enter calls are done.

              If Module:code_change/4 should transform the state,  it  is  re-
              garded  as a state rename and not a state change, which will not
              cause a state enter call.

              Note that a state enter call will be done right before  entering
              the  initial  state  even  though  this  actually is not a state
              change. In this case OldState =:= State, which cannot happen for
              a  subsequent  state  change, but will happen when repeating the
              state enter call.

       transition_option() =
           postpone() |
           hibernate() |
           event_timeout() |
           generic_timeout() |
           state_timeout()

              Transition options can be set by actions and  modify  the  state
              transition.  The  state  transition  takes  place when the state
              callback has processed an event and returns. Here  are  the  se-
              quence of steps for a state transition:

                * All  returned  actions are processed in order of appearance.
                  In this step all replies generated by any reply_action() are
                  sent.  Other actions set transition_option()s that come into
                  play in subsequent steps.

                * If state enter calls are used, and either it is the  initial
                  state  or  one of the callback results repeat_state_and_data
                  or repeat_state_and_data is used the gen_statem engine calls
                  the  current  state  callback  with arguments (enter, State,
                  Data) or (enter, State, State, Data) (depending on  callback
                  mode)  and when it returns starts again from the top of this
                  sequence.

                  If state enter calls are used, and  the  state  changes  the
                  gen_statem  engine  calls  the new state callback with argu-
                  ments (enter, OldState, Data) or  (enter,  OldState,  State,
                  Data)  (depending  on  callback  mode)  and  when it returns
                  starts again from the top of this sequence.

                * If postpone() is true, the current event is postponed.

                * If this is a state change, the queue of incoming  events  is
                  reset to start with the oldest postponed.

                * All  events  stored with action() next_event are inserted to
                  be processed before previously queued events.

                * Time-out  timers  event_timeout(),   generic_timeout()   and
                  state_timeout()  are  handled.  Time-outs with zero time are
                  guaranteed to be delivered to the state machine  before  any
                  external  not yet received event so if there is such a time-
                  out requested, the corresponding time-out zero event is  en-
                  queued  as  the newest received event; that is after already
                  queued events such as inserted and postponed events.

                  Any event cancels an event_timeout() so a  zero  time  event
                  time-out is only generated if the event queue is empty.

                  A state change cancels a state_timeout() and any new transi-
                  tion option of this type belongs to the new state, that  is;
                  a state_timeout() applies to the state the state machine en-
                  ters.

                * If there are enqueued events the state callback for the pos-
                  sibly  new  state  is called with the oldest enqueued event,
                  and we start again from the top of this sequence.

                * Otherwise the gen_statem goes into  receive  or  hibernation
                  (if  hibernate()  is  true) to wait for the next message. In
                  hibernation  the   next   non-system   event   awakens   the
                  gen_statem,  or rather the next incoming message awakens the
                  gen_statem, but if it is a system event it goes  right  back
                  into hibernation. When a new message arrives the state call-
                  back is called with the corresponding event,  and  we  start
                  again from the top of this sequence.

       postpone() = boolean()

              If  true,  postpones  the  current  event and retries it after a
              state change (NextState =/= State).

       hibernate() = boolean()

              If true, hibernates the gen_statem  by  calling  proc_lib:hiber-
              nate/3  before  going  into  receive  to wait for a new external
              event.

          Note:
              If there are enqueued events to process when hibrnation  is  re-
              quested,  this is optimized by not hibernating but instead call-
              ing erlang:garbage_collect/0 to simulate that the gen_statem en-
              tered  hibernation  and  immediately got awakened by an enqueued
              event.

       event_timeout() = timeout() | integer()

              Starts a timer set by enter_action() timeout. When the timer ex-
              pires  an  event  of event_type() timeout will be generated. See
              erlang:start_timer/4 for how Time and Options  are  interpreted.
              Future erlang:start_timer/4 Options will not necessarily be sup-
              ported.

              Any event that arrives cancels this time-out. Note  that  a  re-
              tried or inserted event counts as arrived. So does a state time-
              out zero event, if it was generated before this time-out is  re-
              quested.

              If  Time is infinity, no timer is started, as it never would ex-
              pire anyway.

              If Time is relative and 0 no timer is actually started,  instead
              the  the  time-out event is enqueued to ensure that it gets pro-
              cessed before any not yet received external event, but after al-
              ready queued events.

              Note that it is not possible nor needed to cancel this time-out,
              as it is cancelled automatically by any other event.

       generic_timeout() = timeout() | integer()

              Starts a timer set by enter_action()  {timeout,Name}.  When  the
              timer  expires  an  event of event_type() {timeout,Name} will be
              generated. See erlang:start_timer/4 for how Time and Options are
              interpreted. Future erlang:start_timer/4 Options will not neces-
              sarily be supported.

              If Time is infinity, no timer is started, as it never would  ex-
              pire anyway.

              If  Time is relative and 0 no timer is actually started, instead
              the the time-out event is enqueued to ensure that it  gets  pro-
              cessed before any not yet received external event.

              Setting  a  timer  with  the  same Name while it is running will
              restart it with the new time-out value. Therefore it is possible
              to cancel a specific time-out by setting it to infinity.

       state_timeout() = timeout() | integer()

              Starts  a  timer  set  by enter_action() state_timeout. When the
              timer expires an event of  event_type()  state_timeout  will  be
              generated. See erlang:start_timer/4 for how Time and Options are
              interpreted. Future erlang:start_timer/4 Options will not neces-
              sarily be supported.

              If  Time is infinity, no timer is started, as it never would ex-
              pire anyway.

              If Time is relative and 0 no timer is actually started,  instead
              the  the  time-out event is enqueued to ensure that it gets pro-
              cessed before any not yet received external event.

              Setting this timer while it is running will restart it with  the
              new  time-out  value.  Therefore  it  is possible to cancel this
              time-out by setting it to infinity.

       timeout_option() = {abs, Abs :: boolean()}

              If Abs is true an absolute timer is started, and if it is  false
              a  relative,  which is the default. See erlang:start_timer/4 for
              details.

       action() =
           postpone |
           {postpone, Postpone :: postpone()} |
           {next_event,
            EventType :: event_type(),
            EventContent :: term()} |
           {change_callback_module, NewModule :: module()} |
           {push_callback_module, NewModule :: module()} |
           pop_callback_module |
           enter_action()

              These transition actions can be invoked by returning  them  from
              the  state  callback  when it is called with an event, from Mod-
              ule:init/1 or by giving them to enter_loop/5,6.

              Actions are executed in the containing list order.

              Actions that set  transition options  override any  previous  of
              the  same type, so the last in the containing list wins. For ex-
              ample, the last postpone() overrides any previous postpone()  in
              the list.

                postpone:
                  Sets the transition_option() postpone() for this state tran-
                  sition. This action  is  ignored  when  returned  from  Mod-
                  ule:init/1  or given to enter_loop/5,6, as there is no event
                  to postpone in those cases.

                next_event:
                  This action does not set any transition_option() but instead
                  stores  the  specified EventType and EventContent for inser-
                  tion after all actions have been executed.

                  The stored events are inserted in the queue as the  next  to
                  process before any already queued events. The order of these
                  stored events is preserved, so the first next_event  in  the
                  containing list becomes the first to process.

                  An event of type internal is to be used when you want to re-
                  liably distinguish an event inserted this way from  any  ex-
                  ternal event.

                change_callback_module:
                  Changes  the callback module to NewModule which will be used
                  when calling all subsequent state callbacks.

                  The gen_statem engine will find out  the  callback  mode  of
                  NewModule  by  calling  NewModule:callback_mode/0 before the
                  next state callback.

                  Changing the callback module does not affect the state tran-
                  sition in any way, it only changes which module that handles
                  the events. Be aware that all relevant callback functions in
                  NewModule    such    as    the   state   callback,   NewMod-
                  ule:code_change/4,  NewModule:format_status/2  and   NewMod-
                  ule:terminate/3  must  be  able to handle the state and data
                  from the old module.

                push_callback_module:
                  Pushes the current callback module to the top of an internal
                  stack of callback modules and changes the callback module to
                  NewModule. Otherwise like  {change_callback_module,  NewMod-
                  ule} above.

                pop_callback_module:
                   Pops  the  top  module  from the internal stack of callback
                  modules and changes the callback module  to  be  the  popped
                  module.  If  the  stack is empty the server fails. Otherwise
                  like {change_callback_module, NewModule} above.

       enter_action() =
           hibernate |
           {hibernate, Hibernate :: hibernate()} |
           timeout_action() |
           reply_action()

              These transition actions can be invoked by returning  them  from
              the  state callback, from Module:init/1 or by giving them to en-
              ter_loop/5,6.

              Actions are executed in the containing list order.

              Actions that set transition options override any previous of the
              same type, so the last in the containing list wins. For example,
              the last event_timeout() overrides any previous  event_timeout()
              in the list.

                hibernate:
                  Sets  the  transition_option()  hibernate()  for  this state
                  transition.

       timeout_action() =
           (Time :: event_timeout()) |
           {timeout, Time :: event_timeout(), EventContent :: term()} |
           {timeout,
            Time :: event_timeout(),
            EventContent :: term(),
            Options :: timeout_option() | [timeout_option()]} |
           {{timeout, Name :: term()},
            Time :: generic_timeout(),
            EventContent :: term()} |
           {{timeout, Name :: term()},
            Time :: generic_timeout(),
            EventContent :: term(),
            Options :: timeout_option() | [timeout_option()]} |
           {state_timeout,
            Time :: state_timeout(),
            EventContent :: term()} |
           {state_timeout,
            Time :: state_timeout(),
            EventContent :: term(),
            Options :: timeout_option() | [timeout_option()]} |
           timeout_cancel_action() |
           timeout_update_action()

              These transition actions can be invoked by returning  them  from
              the  state callback, from Module:init/1 or by giving them to en-
              ter_loop/5,6.

              These time-out actions sets time-out transition options.

                Time:
                  Short for {timeout,Time,Time}, that is, the time-out message
                  is  the  time-out  time.  This form exists to make the state
                  callback  return  value  {next_state,NextState,NewData,Time}
                  allowed like for gen_fsm.

                timeout:
                  Sets  the  transition_option()  event_timeout() to Time with
                  EventContent and time-out options Options.

                {timeout,Name}:
                  Sets the transition_option() generic_timeout() to  Time  for
                  Name with EventContent and time-out options Options.

                state_timeout:
                  Sets  the  transition_option()  state_timeout() to Time with
                  EventContent and time-out options Options.

       timeout_cancel_action() =
           {timeout, cancel} |
           {{timeout, Name :: term()}, cancel} |
           {state_timeout, cancel}

              This is a shorter and clearer form  of   timeout_action()   with
              Time = infinity which cancels a time-out.

       timeout_update_action() =
           {timeout, update, EventContent :: term()} |
           {{timeout, Name :: term()}, update, EventContent :: term()} |
           {state_timeout, update, EventContent :: term()}

              Updates  a  time-out  with  a new EventContent. See  timeout_ac-
              tion()  for how to start a time-out.

              If no time-out of the same type is  active  instead  insert  the
              time-out  event just like when starting a time-out with relative
              Time = 0.

       reply_action() = {reply, From :: from(), Reply :: term()}

              This transition action can be invoked by returning it  from  the
              state  callback,  from  Module:init/1  or  by  giving  it to en-
              ter_loop/5,6.

              It does not set any transition_option() but instead replies to a
              caller waiting for a reply in call/2. From must be the term from
              argument {call,From} in a call to a state callback.

              Note that using this action from Module:init/1 or enter_loop/5,6
              would  be weird on the border of witchcraft since there has been
              no earlier call to a state callback in this server.

       init_result(StateType) =
           {ok, State :: StateType, Data :: data()} |
           {ok,
            State :: StateType,
            Data :: data(),
            Actions :: [action()] | action()} |
           ignore |
           {stop, Reason :: term()}

              For a succesful initialization, State is the initial state() and
              Data the initial server data() of the gen_statem.

              The  Actions  are executed when entering the first state just as
              for a state callback, except that the action postpone is  forced
              to false since there is no event to postpone.

              For  an  unsuccesful  initialization,  {stop,Reason}  or  ignore
              should be used; see start_link/3,4.

       state_enter_result(State) =
           {next_state, State, NewData :: data()} |
           {next_state, State,
            NewData :: data(),
            Actions :: [enter_action()] | enter_action()} |
           state_callback_result(enter_action())

              State is the current state and it cannot be  changed  since  the
              state callback was called with a state enter call.

                next_state:
                  The  gen_statem  does a state transition to State, which has
                  to be the current state, sets NewData, and executes all  Ac-
                  tions.

       event_handler_result(StateType) =
           {next_state, NextState :: StateType, NewData :: data()} |
           {next_state,
            NextState :: StateType,
            NewData :: data(),
            Actions :: [action()] | action()} |
           state_callback_result(action())

              StateType  is  state_name() if callback mode is state_functions,
              or state() if callback mode is handle_event_function.

                next_state:
                  The gen_statem does a state transition to  NextState  (which
                  can be the same as the current state), sets NewData, and ex-
                  ecutes all Actions. If NextState =/= CurrentState the  state
                  transition is a state change.

       state_callback_result(ActionType) =
           {keep_state, NewData :: data()} |
           {keep_state,
            NewData :: data(),
            Actions :: [ActionType] | ActionType} |
           keep_state_and_data |
           {keep_state_and_data, Actions :: [ActionType] | ActionType} |
           {repeat_state, NewData :: data()} |
           {repeat_state,
            NewData :: data(),
            Actions :: [ActionType] | ActionType} |
           repeat_state_and_data |
           {repeat_state_and_data, Actions :: [ActionType] | ActionType} |
           stop |
           {stop, Reason :: term()} |
           {stop, Reason :: term(), NewData :: data()} |
           {stop_and_reply,
            Reason :: term(),
            Replies :: [reply_action()] | reply_action()} |
           {stop_and_reply,
            Reason :: term(),
            Replies :: [reply_action()] | reply_action(),
            NewData :: data()}

              ActionType  is  enter_action()  if the state callback was called
              with a state enter call and action() if the state  callback  was
              called with an event.

                keep_state:
                  The same as {next_state,CurrentState,NewData,Actions}.

                keep_state_and_data:
                  The same as {keep_state,CurrentData,Actions}.

                repeat_state:
                  If the gen_statem runs with state enter calls, the state en-
                  ter call is repeated, see  type  transition_option(),  other
                  than that repeat_state is the same as keep_state.

                repeat_state_and_data:
                  The same as {repeat_state,CurrentData,Actions}.

                stop:
                  Terminates the gen_statem by calling Module:terminate/3 with
                  Reason and NewData, if specified.

                stop_and_reply:
                  Sends all Replies, then terminates the gen_statem by calling
                  Module:terminate/3 with Reason and NewData, if specified.

              All  these terms are tuples or atoms and this property will hold
              in any future version of gen_statem.

       request_id() = term()

              A request handle, see send_request/2 for details.

EXPORTS
       call(ServerRef :: server_ref(), Request :: term()) ->
               Reply :: term()

       call(ServerRef :: server_ref(),
            Request :: term(),
            Timeout ::
                timeout() |
                {clean_timeout, T :: timeout()} |
                {dirty_timeout, T :: timeout()}) ->
               Reply :: term()

              Makes a synchronous call to the gen_statem ServerRef by  sending
              a  request  and  waiting until its reply arrives. The gen_statem
              calls the state callback with event_type() {call,From} and event
              content Request.

              A  Reply  is  generated  when a state callback returns with {re-
              ply,From,Reply} as one action(), and that Reply becomes the  re-
              turn value of this function.

              Timeout is an integer > 0, which specifies how many milliseconds
              to wait for a reply, or the atom infinity to wait  indefinitely,
              which  is the default. If no reply is received within the speci-
              fied time, the function call fails.

          Note:
              For Timeout < infinity, to avoid getting a  late  reply  in  the
              caller's inbox if the caller should catch exceptions, this func-
              tion spawns a proxy process that does the  call.  A  late  reply
              gets  delivered to the dead proxy process, hence gets discarded.
              This is less efficient than using Timeout == infinity.

              Timeout can also be a tuple  {clean_timeout,T}  or  {dirty_time-
              out,T},  where  T  is the time-out time. {clean_timeout,T} works
              like just T described in the note above and uses a proxy process
              while {dirty_timeout,T} bypasses the proxy process which is more
              lightweight.

          Note:
              If you combine  catching  exceptions  from  this  function  with
              {dirty_timeout,T}  to  avoid  that the calling process dies when
              the call times out, you will have to be  prepared  to  handle  a
              late reply. Note that there is an odd chance to get a late reply
              even with {dirty_timeout,infinity} or infinity  for  example  in
              the  event  of network problems. So why not just let the calling
              process die by not catching the exception?

              The call can also fail, for example, if the gen_statem dies  be-
              fore or during this function call.

       cast(ServerRef :: server_ref(), Msg :: term()) -> ok

              Sends  an asynchronous event to the gen_statem ServerRef and re-
              turns ok  immediately,  ignoring  if  the  destination  node  or
              gen_statem  does not exist. The gen_statem calls the state call-
              back with event_type() cast and event content Msg.

       check_response(Msg :: term(), RequestId :: request_id()) ->
                         {reply, Reply :: term()} |
                         no_reply |
                         {error, {term(), server_ref()}}

              This function is used to check if a previously received message,
              for  example  by  receive or handle_info/2, is a result of a re-
              quest made with send_request/2. If Msg is a reply to the  handle
              RequestId the result of the request is returned in Reply. Other-
              wise returns no_reply and no cleanup is done, and thus the func-
              tion shall be invoked repeatedly until a reply is returned.

              The  return  value  Reply is generated when a state callback re-
              turns with {reply,From,Reply} as one action(),  and  that  Reply
              becomes the return value of this function.

              The  function  returns an error if the gen_statem dies before or
              during this request.

       enter_loop(Module :: module(),
                  Opts :: [enter_loop_opt()],
                  State :: state(),
                  Data :: data()) ->
                     no_return()

              The same as enter_loop/6  with  Actions  =  []  except  that  no
              server_name()  must have been registered. This creates an anony-
              mous server.

       enter_loop(Module :: module(),
                  Opts :: [enter_loop_opt()],
                  State :: state(),
                  Data :: data(),
                  Server_or_Actions :: server_name() | pid() | [action()]) ->
                     no_return()

              If Server_or_Actions is a list(), the same as  enter_loop/6  ex-
              cept that no server_name() must have been registered and Actions
              = Server_or_Actions. This creates an anonymous server.

              Otherwise the same as enter_loop/6 with Server  =  Server_or_Ac-
              tions and Actions = [].

       enter_loop(Module :: module(),
                  Opts :: [enter_loop_opt()],
                  State :: state(),
                  Data :: data(),
                  Server :: server_name() | pid(),
                  Actions :: [action()] | action()) ->
                     no_return()

              Makes  the calling process become a gen_statem. Does not return,
              instead the calling process enters the gen_statem  receive  loop
              and  becomes  a  gen_statem  server.  The process must have been
              started using one of the start functions in proc_lib.  The  user
              is  responsible for any initialization of the process, including
              registering a name for it.

              This function is useful when a more complex initialization  pro-
              cedure is needed than the gen_statem behavior provides.

              Module,   Opts   have   the   same   meaning   as  when  calling
              start[_link|_monitor]/3,4.

              If Server is self() an anonymous server is created just as  when
              using  start[_link|_monitor]/3.  If  Server is a server_name() a
              named server is created just as  when  using  start[_link|_moni-
              tor]/4.  However,  the  server_name() name must have been regis-
              tered accordingly before this function is called.

              State, Data, and Actions have the same meanings as in the return
              value  of Module:init/1. Also, the callback module does not need
              to export a Module:init/1 function.

              The function fails if the calling process was not started  by  a
              proc_lib start function, or if it is not registered according to
              server_name().

       reply(Replies :: [reply_action()] | reply_action()) -> ok

       reply(From :: from(), Reply :: term()) -> ok

              This function can be used by a gen_statem to explicitly  send  a
              reply to a process that waits in call/2 when the reply cannot be
              defined in the return value of a state callback.

              From must be the term from argument  {call,From}  to  the  state
              callback.  A reply or multiple replies canalso be sent using one
              or several reply_action()s from a state callback.

          Note:
              A reply sent with this function is not visible in sys debug out-
              put.

       send_request(ServerRef :: server_ref(), Request :: term()) ->
                       RequestId :: request_id()

              Sends a request to the gen_statem ServerRef and returns a handle
              RequestId.

              The return value RequestId shall later  be  used  with  wait_re-
              sponse/1,2 or check_response/2 to fetch the actual result of the
              request.

              The      call       gen_statem:wait_response(gen_statem:send_re-
              quest(ServerRef,Request),  Timeout) can be seen as equivalent to
              gen_statem:call(Server,Request,Timeout), ignoring the error han-
              dling.

              The  gen_statem  calls  the  state  callback  with  event_type()
              {call,From} and event content Request.

              A Reply is generated when a state  callback  returns  with  {re-
              ply,From,Reply}  as one action(), and that Reply becomes the re-
              turn value of wait_response/1,2 or check_response/2 function.

       start(Module :: module(), Args :: term(), Opts :: [start_opt()]) ->
                start_ret()

       start(ServerName :: server_name(),
             Module :: module(),
             Args :: term(),
             Opts :: [start_opt()]) ->
                start_ret()

              Creates a standalone gen_statem process according to OTP  design
              principles  (using  proc_lib  primitives).  As  it  does not get
              linked to the calling process, this  start  function  cannot  be
              used by a supervisor to start a child.

              For   a   description   of  arguments  and  return  values,  see
              start_link/3,4.

       start_link(Module :: module(),
                  Args :: term(),
                  Opts :: [start_opt()]) ->
                     start_ret()

       start_link(ServerName :: server_name(),
                  Module :: module(),
                  Args :: term(),
                  Opts :: [start_opt()]) ->
                     start_ret()

              Creates a gen_statem process according to OTP design  principles
              (using  proc_lib  primitives)  that  is  linked  to  the calling
              process. This is essential when the gen_statem must be part of a
              supervision tree so it gets linked to its supervisor.

              The  gen_statem  process  calls  Module:init/1 to initialize the
              server.   To   ensure   a   synchronized   startup    procedure,
              start_link/3,4 does not return until Module:init/1 has returned.

              ServerName  specifies  the  server_name()  to  register  for the
              gen_statem. If the gen_statem is started with  start_link/3,  no
              ServerName is provided and the gen_statem is not registered.

              Module is the name of the callback module.

              Args is an arbitrary term that is passed as the argument to Mod-
              ule:init/1.

                * If option {timeout,Time} is present in Opts, the  gen_statem
                  is  allowed  to  spend  Time milliseconds initializing or it
                  terminates and the start function returns {error,timeout}.

                * If   option    {hibernate_after,HibernateAfterTimeout}    is
                  present,  the  gen_statem process awaits any message for Hi-
                  bernateAfterTimeout milliseconds and if no  message  is  re-
                  ceived,  the process goes into hibernation automatically (by
                  calling proc_lib:hibernate/3).

                * If option {debug,Dbgs} is present in Opts, debugging through
                  sys is activated.

                * If   option   {spawn_opt,SpawnOpts}   is  present  in  Opts,
                  SpawnOpts is passed as option  list  to  erlang:spawn_opt/2,
                  which is used to spawn the gen_statem process.

          Note:
              Using  spawn option monitor is not allowed, it causes this func-
              tion to fail with reason badarg.

              If the gen_statem is successfully created and initialized,  this
              function  returns  {ok,Pid},  where  Pid  is  the  pid()  of the
              gen_statem. If a process with the  specified  ServerName  exists
              already,  this  function  returns {error,{already_started,Pid}},
              where Pid is the pid() of that process.

              If Module:init/1 fails with Reason, this function  returns  {er-
              ror,Reason}.  If  Module:init/1 returns {stop,Reason} or ignore,
              the process is terminated and this function returns  {error,Rea-
              son} or ignore, respectively.

       start_monitor(Module :: module(),
                     Args :: term(),
                     Opts :: [start_opt()]) ->
                        start_mon_ret()

       start_monitor(ServerName :: server_name(),
                     Module :: module(),
                     Args :: term(),
                     Opts :: [start_opt()]) ->
                        start_mon_ret()

              Creates  a standalone gen_statem process according to OTP design
              principles (using proc_lib primitives) and atomically sets up  a
              monitor  to the newly created process. As it does not get linked
              to the calling process, this start function cannot be used by  a
              supervisor to start a child.

              For   a   description   of  arguments  and  return  values,  see
              start_link/3,4. Note that the return value on  successful  start
              differs   from  start_link/3,4.  start_monitor/3,4  will  return
              {ok,{Pid,Mon}} where  Pid  is  the  process  identifier  of  the
              process, and Mon is a reference to the monitor set up to monitor
              the process. If the start is not successful, the caller will  be
              blocked  until  the  DOWN  message has been received and removed
              from the message queue.

       stop(ServerRef :: server_ref()) -> ok

              The same as stop(ServerRef, normal, infinity).

       stop(ServerRef :: server_ref(),
            Reason :: term(),
            Timeout :: timeout()) ->
               ok

              Orders the gen_statem ServerRef to exit with the specified  Rea-
              son  and  waits  for  it to terminate. The gen_statem calls Mod-
              ule:terminate/3 before exiting.

              This function returns ok if the server terminates with  the  ex-
              pected reason. Any other reason than normal, shutdown, or {shut-
              down,Term} causes an error report  to  be  issued  through  log-
              ger(3erl). The default Reason is normal.

              Timeout is an integer > 0, which specifies how many milliseconds
              to wait for the server to terminate, or  the  atom  infinity  to
              wait  indefinitely. Defaults to infinity. If the server does not
              terminate within the specified  time,  a  timeout  exception  is
              raised.

              If the process does not exist, a noproc exception is raised.

       wait_response(RequestId :: request_id()) ->
                        {reply, Reply :: term()} |
                        {error, {term(), server_ref()}}

       wait_response(RequestId :: request_id(), Timeout :: timeout()) ->
                        {reply, Reply :: term()} |
                        timeout |
                        {error, {term(), server_ref()}}

              This function is used to wait for a reply of a request made with
              send_request/2 from the gen_statem process. This  function  must
              be  called  from  the same process from which send_request/2 was
              made.

              Timeout is an integer greater then or equal to zero that  speci-
              fies how many milliseconds to wait for an reply, or the atom in-
              finity to wait indefinitely. Defaults to infinity. If  no  reply
              is  received  within  the  specified  time, the function returns
              timeout and no cleanup is done, and thus the function can be in-
              voked repeatedly until a reply is returned.

              The  return  value  Reply is generated when a state callback re-
              turns with {reply,From,Reply} as one action(),  and  that  Reply
              becomes the return value of this function.

              The  function  returns an error if the gen_statem dies before or
              during this function call.

CALLBACK FUNCTIONS
       The following functions are to be exported from a  gen_statem  callback
       module.

EXPORTS
       Module:callback_mode() -> CallbackMode

              Types:

                  CallbackMode   =   callback_mode()  |  [  callback_mode()  |
                 state_enter() ]

              This function is called by a gen_statem when it  needs  to  find
              out  the  callback  mode  of  the  callback module. The value is
              cached by gen_statem for efficiency reasons, so this function is
              only  called once after server start, after code change, and af-
              ter changing the callback module, but  before  the  first  state
              callback  in  the  current  callback  module's  code  version is
              called. More occasions  may  be  added  in  future  versions  of
              gen_statem.

              Server  start  happens either when Module:init/1 returns or when
              enter_loop/4-6  is  called.  Code  change  happens   when   Mod-
              ule:code_change/4  returns. A change of the callback module hap-
              pens  when  a  state  callback  returns  any  of   the   actions
              change_callback_module,    push_callback_module   or   pop_call-
              back_module.

              The CallbackMode is either just callback_mode() or a  list  con-
              taining callback_mode() and possibly the atom state_enter.

          Note:
              If this function's body does not return an inline constant value
              the callback module is doing something strange.

       Module:code_change(OldVsn, OldState, OldData, Extra) -> Result

              Types:

                 OldVsn = Vsn | {down,Vsn}
                  Vsn = term()
                 OldState = NewState = term()
                 Extra = term()
                 Result = {ok,NewState,NewData} | Reason
                  OldState = NewState = state()
                  OldData = NewData = data()
                 Reason = term()

          Note:
              This callback is optional, so callback modules need  not  export
              it.  If  a release upgrade/downgrade with Change = {advanced,Ex-
              tra} specified in the .appup file is made when code_change/4  is
              not implemented the process will crash with exit reason undef.

              This function is called by a gen_statem when it is to update its
              internal state during a release upgrade/downgrade, that is, when
              the  instruction {update,Module,Change,...}, where Change = {ad-
              vanced,Extra}, is specified in the appup file. For more informa-
              tion, see OTP Design Principles.

              For  an  upgrade,  OldVsn is Vsn, and for a downgrade, OldVsn is
              {down,Vsn}. Vsn is defined by the vsn attribute(s)  of  the  old
              version  of  the callback module Module. If no such attribute is
              defined, the version is the checksum of the Beam file.

              OldState and OldData is the internal state of the gen_statem.

              Extra is passed "as is" from the {advanced,Extra}  part  of  the
              update instruction.

              If  successful,  the  function  must return the updated internal
              state in an {ok,NewState,NewData} tuple.

              If the function returns a failure Reason,  the  ongoing  upgrade
              fails and rolls back to the old release. Note that Reason cannot
              be an {ok,_,_} tuple since that will be regarded as  a  {ok,New-
              State,NewData}  tuple,  and  that  a tuple matching {ok,_} is an
              also invalid failure Reason. It is recommended to use an atom as
              Reason since it will be wrapped in an {error,Reason} tuple.

              Also  note  when upgrading a gen_statem, this function and hence
              the Change = {advanced,Extra} parameter in the appup file is not
              only  needed to update the internal state or to act on the Extra
              argument. It is also needed if an upgrade  or  downgrade  should
              change  callback  mode, or else the callback mode after the code
              change will not be honoured,  most  probably  causing  a  server
              crash.

              If  the  server changes callback module using any of the actions
              change_callback_module,   push_callback_module   or    pop_call-
              back_module,  be  aware  that  it is always the current callback
              module that will get this callback call. That the current  call-
              back  module handles the current state and data update should be
              no surprise, but it must be able to handle  even  parts  of  the
              state and data that it is not familiar with, somehow.

              In the supervisor child specification there is a list of modules
              which is recommended to contain only the callback module. For  a
              gen_statem  with multiple callback modules there is no real need
              to list all of them, it may not even be possible since the  list
              could change after code upgrade. If this list would contain only
              the start callback module, as recommended, what is important  is
              to  upgrade that module whenever a synchronized code replacement
              is done. Then the release handler concludes that an upgrade that
              upgrades  that  module needs to suspend, code change, and resume
              any server whose child specification declares that it  is  using
              that module. And again; the current callback module will get the
              Module:code_change/4 call.

       Module:init(Args) -> Result(StateType)

              Types:

                 Args = term()
                  Result(StateType) = init_result(StateType)

              Whenever  a  gen_statem   is   started   using   start_link/3,4,
              start_monitor/3,4,  or start/3,4, this function is called by the
              new process to initialize the implementation  state  and  server
              data.

              Args is the Args argument provided to that start function.

          Note:
              Note  that if the gen_statem is started through proc_lib and en-
              ter_loop/4-6, this callback will never  be  called.  Since  this
              callback is not optional it can in that case be implemented as:

              init(Args) -> erlang:error(not_implemented, [Args]).

       Module:format_status(Opt, [PDict,State,Data]) -> Status

              Types:

                 Opt = normal | terminate
                 PDict = [{Key, Value}]
                  State = state()
                  Data = data()
                 Key = term()
                 Value = term()
                 Status = term()

          Note:
              This callback is optional, so a callback module does not need to
              export it. The gen_statem module provides a default  implementa-
              tion of this function that returns {State,Data}.

              If  this callback is exported but fails, to hide possibly sensi-
              tive  data,   the   default   function   will   instead   return
              {State,Info},  where  Info  says  nothing but the fact that for-
              mat_status/2 has crashed.

              This function is called by a gen_statem process when any of  the
              following apply:

                *
                   One  of sys:get_status/1,2 is invoked to get the gen_statem
                  status. Opt is set to the atom normal for this case.

                *
                   The gen_statem terminates abnormally and logs an error. Opt
                  is set to the atom terminate for this case.

              This  function is useful for changing the form and appearance of
              the gen_statem status for these cases. A callback module wishing
              to change the sys:get_status/1,2 return value and how its status
              appears in termination error logs exports an  instance  of  for-
              mat_status/2, which returns a term describing the current status
              of the gen_statem.

              PDict is the current value of  the  process  dictionary  of  the
              gen_statem.

              State is the internal state of the gen_statem.

              Data is the internal server data of the gen_statem.

              The  function  is to return Status, a term that contains the ap-
              propriate details  of  the  current  state  and  status  of  the
              gen_statem.  There  are  no  restrictions on the form Status can
              take, but for the sys:get_status/1,2 case (when Opt is  normal),
              the  recommended form for the Status value is [{data, [{"State",
              Term}]}], where Term provides relevant details of the gen_statem
              state.  Following  this  recommendation  is not required, but it
              makes the callback module status consistent with the rest of the
              sys:get_status/1,2 return value.

              One use for this function is to return compact alternative state
              representations to avoid having large state terms printed in log
              files.  Another use is to hide sensitive data from being written
              to the error log.

       Module:StateName(enter, OldState, Data) -> StateEnterResult(StateName)
       Module:StateName(EventType, EventContent, Data) -> StateFunctionResult
       Module:handle_event(enter,  OldState,  State,  Data)  ->  StateEnterRe-
       sult(State)
       Module:handle_event(EventType,   EventContent,  State,  Data)  ->  Han-
       dleEventResult

              Types:

                  EventType = event_type()
                 EventContent = term()
                  State = state()
                  Data = NewData = data()
                  StateEnterResult(StateName) = state_enter_result(StateName)
                  StateFunctionResult = event_handler_result(state_name())
                  StateEnterResult(State) = state_enter_result(State)
                  HandleEventResult = event_handler_result(state())

              Whenever a gen_statem receives an event from call/2, cast/2,  or
              as  a  normal process message, one of these functions is called.
              If  callback  mode  is  state_functions,  Module:StateName/3  is
              called,   and   if   it  is  handle_event_function,  Module:han-
              dle_event/4 is called.

              If EventType is {call,From}, the caller waits for a  reply.  The
              reply  can be sent from this or from any other state callback by
              returning with {reply,From,Reply} in Actions, in Replies, or  by
              calling reply(From, Reply).

              If  this  function returns with a next state that does not match
              equal (=/=) to the current state, all postponed events  are  re-
              tried in the next state.

              The  only difference between StateFunctionResult and HandleEven-
              tResult is that for StateFunctionResult the next state  must  be
              an  atom,  but  for HandleEventResult there is no restriction on
              the next state.

              For options that can be set and actions  that  can  be  done  by
              gen_statem after returning from this function, see action().

              When the gen_statem runs with state enter calls, these functions
              are also called with arguments (enter, OldState, ...) during ev-
              ery  state  change.  In this case there are some restrictions on
              the actions that may be  returned:  postpone()  is  not  allowed
              since a state enter call is not an event so there is no event to
              postpone, and {next_event,_,_} is not allowed since using  state
              enter  calls  should not affect how events are consumed and pro-
              duced. You may also not change states from this call. Should you
              return  {next_state,NextState, ...} with NextState =/= State the
              gen_statem crashes. Note that it is actually allowed to use {re-
              peat_state,  NewData,  ...} although it makes little sense since
              you immediately will be called again with a new state enter call
              making  this  just  a weird way of looping, and there are better
              ways to loop in Erlang. If you do not update  NewData  and  have
              some   loop   termination   condition,   or   if  you  use  {re-
              peat_state_and_data, _} or repeat_state_and_data you have an in-
              finite   loop!   You   are   advised  to  use  {keep_state,...},
              {keep_state_and_data,_} or  keep_state_and_data  since  changing
              states from a state enter call is not possible anyway.

              Note the fact that you can use throw to return the result, which
              can   be   useful.   For    example    to    bail    out    with
              throw(keep_state_and_data)  from  deep  within complex code that
              cannot return {next_state,State,Data} because State or  Data  is
              no longer in scope.

       Module:terminate(Reason, State, Data) -> Ignored

              Types:

                 Reason = normal | shutdown | {shutdown,term()} | term()
                 State = state()
                 Data = data()
                 Ignored = term()

          Note:
              This  callback  is optional, so callback modules need not export
              it. The gen_statem  module  provides  a  default  implementation
              without cleanup.

              This function is called by a gen_statem when it is about to ter-
              minate. It is to be the opposite of  Module:init/1  and  do  any
              necessary  cleaning  up.  When it returns, the gen_statem termi-
              nates with Reason. The return value is ignored.

              Reason is a term denoting the stop reason and State is  the  in-
              ternal state of the gen_statem.

              Reason  depends  on  why the gen_statem is terminating. If it is
              because another callback function has  returned,  a  stop  tuple
              {stop,Reason} in Actions, Reason has the value specified in that
              tuple. If it is because of a failure, Reason is the  error  rea-
              son.

              If  the  gen_statem is part of a supervision tree and is ordered
              by its supervisor to terminate, this  function  is  called  with
              Reason = shutdown if both the following conditions apply:

                * The gen_statem has been set to trap exit signals.

                * The  shutdown  strategy as defined in the supervisor's child
                  specification is an integer time-out value, not brutal_kill.

              Even if the gen_statem is not part of a supervision  tree,  this
              function  is  called  if  it receives an 'EXIT' message from its
              parent. Reason is the same as in the 'EXIT' message.

              Otherwise, the gen_statem is immediately terminated.

              Notice that for any  other  reason  than  normal,  shutdown,  or
              {shutdown,Term},  the gen_statem is assumed to terminate because
              of an error and an error report is issued using logger(3erl).

SEE ALSO
       gen_event(3erl), gen_fsm(3erl), gen_server(3erl),  proc_lib(3erl),  su-
       pervisor(3erl), sys(3erl).

Ericsson AB                       stdlib 3.13                 gen_statem(3erl)

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